![]() On the other hand, revisiting the old maps helped remind me of just how finely crafted the maps are, and how they’re geared toward specific scenarios. Use a mouse to assign or remove a keyboard shortcut. ![]() You can assign or remove keyboard shortcuts by using a mouse or just the keyboard. Too often I found myself just wanting to experience the main story quests instead of duking it out over a town I've already seen before, but on the defensive side. You can customize keyboard shortcuts (or shortcut keys) by assigning them to a command, macro, font, style, or frequently used symbol. A mercenary system enriches it further, as you'll sometimes have to defend the town with them alone.Over time, though, it becomes a drag. It's a good system for the most part, as it attaches certain bonuses such as items or resources to particular towns, making the effort needed to hold onto them worthwhile. And forget about saving during combat - it ain't happening.This complicates the otherwise welcome introduction of a strategic world map overlay, which breaks up some of the linear progression by having Cassia and her main adversary battle for control of the towns she's already conquered along the way. Hardly surprising, though, as this is a game with loading screens that sometimes feature a man getting disemboweled while another runs a sword across his neck.But the first game was full of all this Conan-meets-Game of Thrones gloom: Blackguards 2 distinguishes itself by letting the tale of Cassia's madness add a degree of uncertainty over the whole affair.Įven small skirmishes can drag on for half an hour, and of course if you mess up you'll have to do the whole thing over again. For example, Cassia occasionally has to resort to her own methods of gaining intel by interrogating the prisoners the team brings back to camp. Elsewhere there's Zurbaran the mage, his date-rapey days behind him as he sulks in his bonds, and Takate the glory-obsessed headhunter, who's laughably predictable but always good for an amusing retort.Cassia's already a mess, so this is hardly the best crew for giving her advice in her quest for revenge, and it sometimes shows in the decisions she must make as her tale advances. ![]() Naurim the dwarf's my favorite - he’s a visual Gimli clone who makes no secret of his greed and his disdain for others. The talent trees for melee, magic, and ranged skills are simplified here without losing much of their depth, for instance, and assigning ability points gained from winning battles is much more intuitive than before.That's also true for the various companions she meets along the way, although they're somewhat more locked into their roles. It helps that Daedaelic makes deciding on such progression easier than before by interpreting the Dark Eye ruleset on which Blackguard is based more liberally. Blackguards 2 doesn't push you toward three token classes like its predecessor instead, you can build her, Skyrim-style, into whatever type of poison-riddled mad conqueror you wish to make. Ably voiced and mad for revenge, Cassia embarks on a fascinating if slightly predictable story.Other than that, though, Cassia's a blank slate. Blackguards 2 uses this period effectively (if a tad too slowly) to elicit sympathies for her growing madness and to explain the basics of leveling and combat. The spotlight here falls on Cassia of Tenos, who's spent years in a dungeon crawling with giant spiders who bite her and fill her mind with literal and figurative poison. So using the QC slots does save you a step or two, but not as many steps as you seem to be doing.Blackguards 2 strips the series of a tad of its past freedom by not letting you create your own character, but the story's the better for it. The regular "taskbar" should reappear, with the spell in the QC slot.īut you shouldn't have to sort through the entire list in any case- if you have a "use magic" icon on the taskbar (which you should), clicking that takes you to either a choice of spell classes (if you know more than one), or a set of icons of what you have memorized (if you only know spells from one class). Left-click on the icon for the spell you want to assign to the button. The icons should be replaced by the icons for the spells of that class that you have memorized. Right-click the icon for the spell class that contains the spell that you want to assign to the button. The taskbar should be replaced by one or more "spell class" icons representing Wizard/Sorceror, Cleric/Ranger/Druid and Domain type spells, depending on what kind of spells your character has available. Right-click the QC button (I assume you already have one or more on your "taskbar"). ![]() Almost completely certain about this (98%) but I don't have the manual in front of me and obviously can't load the game and type this too.
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